IsPlayerInRangeOfPoint2D
Check whether the player is within a certain range of a point in 2D space.
Parameters:
- _posX: X coordinate of the point as float
- _posY: Y coordinate of the point as float
- _posRadius: Radius around the point as float
Returns: true if the player is within range, false otherwise
Signature:
IsPlayerInRangeOfPoint2D(_posX, _posY, _posRadius)